The NA clash had for first scenary a classic closed map of the scene, San’di’boush, where One Eyed got to start as Rhodoks and West Knights as Nords. Arys’ team didn’t waste time, bringing the fight directly to wK in the alley, and winning it quite convincingly, thanks to a quadruple kill from Oodle. That said, they failed to pick up the following round, wK keeping things under control and making it even, 1-1. But with their potential as infantry, OE didn’t want wK to get more rounds and they locked things out on the third round, with an amazing individual performance from Vorn in alley, followed by Sota and Oodle picking two kills each close to graveyard in the fourth and final round, putting their team in a comfortable situation to start the second set, 3-1.
Being two rounds behind, wK had to get a straight start to keep things competitive, which they did. Mainly thanks to their rangers stepping up massively, Achilles and Lagstro gettings six kills in total, crushing OE‘s momentum at the best moment. Yet, OE proved why they deserve their 1st place ranking, resetting wK‘s economy in the best manner thanks to a triple from Gorlock as cavalry in the alley, like it was nothing. Despite an early double kill from Cru, wK was unable to reset OE the same way, Sota and Matthew picking up two kills each aswell and making their team take the lead in the set once again. In the fourth round, wK started rebelling themselves, thanks to Juve and KelquethaS in particular. But it was maybe just a bit too late and OE closed things same as they started, Oodle picking up a triple in graveyard, making it 6-3 overall.
In order to get a chance, wK had no choice but to win the first side on the second map, River Village. Luckily for them, they started as Vaegirs, which is arguably a stronger faction than Sarranids on an open map. The meta got confirmed in the first round, wK taking the lead thanks to an amazing work from their cavalry, helped by an onfire KelquethaS. Probably getting some confidence back, they picked up the following round aswell, flag spawning in village, without too much of a problem. It could have been a perfect attempt at a come back if the next flag hadn’t spawned closer to OE this time. Despite some nice kills, and a close fighting going on around the windmill, wK were unable to prevent OE from raising the flag to the top. This round was quickly followed by a second one from OE, more convincing overall. Calamity’s crew managed to pull off a splendid performance on the last round, bringing it back to 6-8, but it were still asking for a miracle in order for them to win the match.
Just like it was a stroke of bad luck, OE started brilliantly on the last side, winning the first round and forcing wK to perform out of their minds just to get the draw; which looking at the physiognomy of the match, wouldn’t have been such a bad thing. From this point, everyone from wK seemed stepping up, and little by little, the draw started becoming a real possibility; when they won the second, and the third round, getting back to 8-9 and one round away only from closing the match. But it would have been counting OE out a bit too early. Down to a 4v5 close to the windmill, once again, it looked like wK weren’t missing much but it was finally OE which won the round, and the match overall. From this point, wK started collapsing as there was not much at stake and OE closed it 11-8.
One Eyed 11 – 8 West Knights